Rip ’Em
● LIVE — waiting for the first listing_
Rip ’Em documentation
Rip ’Em

Every coin chases a card.

Rip ’Em is a Solana launchpad on the pump.fun bonding curve where every coin is paired with a real graded Pokémon card. The coin's creator fees fill a card fund, and when the fund covers the card, the card is bought into the coin's vault and stays in its binder. Then the coin chases the next one.

Overview

A coin launched on Rip ’Em is a normal pump.fun coin: Token-2022, one billion supply, mint authority revoked, traded on the bonding curve until it graduates to PumpSwap. Three things make it different:

  1. It is paired with a card. The launcher picks a real graded Pokémon card from Collector Crypt, from a raw holo to a PSA 10 1st Edition Charizard. That card is the coin's first chase.
  2. It has its own vault. At launch the site creates a dedicated vault wallet and sets it as the coin's on-chain creator. Every creator fee from every trade, on any frontend or bot, accrues to that vault. Nobody can redirect it later: the creator is fixed when the coin is minted.
  3. Its fees buy cards. Every minute the fees are collected into the card fund. When the fund covers the card, the card is acquired into the vault and kept in the coin's binder for good.
The launcher never touches the fees. They exist for one thing: putting real cards in the coin's binder, in public, where anyone can verify them.

Quick start

  1. Connect a Solana wallet with the button in the top right.
  2. Open Launch a coin. Add an image, a name, a ticker and, optionally, a description and socials.
  3. Pick your card. Search any Pokémon, sort by value, and choose the graded card your coin chases first.
  4. Optionally set a first buy, which happens inside the launch transaction before anyone else can buy.
  5. Approve one transaction in your wallet. Your coin is live on the board with its card fund at zero.

The card chase

Every coin runs the same loop for as long as it trades:

StageWhat happens
ChasingThe coin has a target card. Creator fees fill its card fund every minute.
Fund fullThe fund covers the card's price (plus a small buffer for price moves). The card is queued to acquire.
AcquiredThe card is bought into the coin's vault and filed in its binder.
Next chaseThe coin picks its next card and the fund starts filling again.

Picking a card

The launch page searches Collector Crypt's live catalog of graded Pokémon cards. Each card shows its grade (PSA, CGC, BGS), its photo and its price: the live listing price if it is for sale, or its insured value if not. Any copy of the same card counts, so an unlisted grail is still a valid chase.

Pick something the community can rally behind. A cheaper card lands sooner and puts the first card in the binder fast; a grail takes longer and makes a bigger moment when it lands.

The card fund

The card fund is the SOL in the coin's vault, above a tiny reserve for account rent. Its progress bar on the board and the coin page shows how close the coin is to its card:

progress = card fund (SOL) / (card price in USD / SOL price)

Because the card is priced in USD and the fund is in SOL, progress also moves with the SOL price. A card is marked ready once the fund covers 103% of its price.

Acquiring the card

When a fund is full, the card is bought on Collector Crypt and the card NFT is sent into the coin's vault. Before a single lamport leaves the fund, the platform checks on chain that the vault really holds that NFT. Only then is the purchase settled from the fund. Every step is logged on the coin's Card log with its transaction.

The binder

Acquired cards stay in the coin's vault for good. The Binder tab on the coin page shows every one of them, with its grade, its value and a link to the card on Collector Crypt. Each card is a 1:1 token for a physical graded card held in an insured vault.

The next chase

After a card lands, the coin picks its next card automatically: the same Pokémon as its first pick, in the same price league, and never a card already in its binder. A Charizard coin keeps chasing Charizards.

Collector Crypt

Collector Crypt tokenizes graded trading cards on Solana. Each physical card is graded, stored in an insured vault, and minted as a 1:1 NFT. Owning the NFT means owning the card: holders can redeem it to have the physical card shipped. Rip ’Em reads Collector Crypt's public catalog for card photos, grades and prices, and coin vaults hold the card NFTs themselves.

Launching a coin

Launching takes one approval in your wallet. Your coin is minted on the pump.fun bonding curve, its vault is created and set as the coin's creator, and your optional first buy happens in the same step.

You chooseNotes
Image, name and tickerShown everywhere the coin appears. Square images look best.
Description and socialsOptional.
CardThe graded card your coin chases first.
First buyOptional, up to 50 SOL, at the opening price before anyone else can buy.

You pay the network cost of launching plus any first buy. After that, running the coin costs you nothing.

The bonding curve

Until graduation, every coin trades against a pump.fun bonding curve: a program-owned account holding the unsold supply and the SOL paid in. Price is a function of how much has been bought.

Price math

The curve is a constant-product market over virtual reserves. With virtual SOL reserves x and virtual token reserves y:

k     = x · y                       (constant)
price = x / y                       (SOL per token)
buy Δx SOL  →  receive  y − k / (x + Δx)  tokens   (before fees)
market cap = price × 1,000,000,000

Key numbers

QuantityValueNotes
Total supply1,000,000,0006 decimals, Token-2022
Initial virtual SOL30 SOLSets the opening price
Initial virtual tokens1,073,000,000More than supply; the excess is virtual
Tokens sold on the curve793,100,00079.31% of supply
Opening market cap≈ 28 SOL30 / 1.073B × 1B
Real SOL at graduation≈ 85 SOLPaid in by buyers along the curve
Market cap at graduation≈ 410 SOLPrice where the curve ends

Graduation

When the last of the 793.1M curve tokens is bought, the curve is complete and liquidity migrates to a PumpSwap pool. The card chase keeps going: pool-side creator fees are collected into the card fund too.

Creator fees

Every trade pays fees. Part goes to the protocol, part to the coin's creator. On Rip ’Em the creator is the coin's vault, so the creator share goes straight into the card fund.

Leg of a 1 SOL buyAmountRate
Into the curve (buys tokens)≈ 0.98765 SOL—
Protocol fee≈ 0.00938 SOL~95 bps, dynamic by market cap and size
Creator fee → card fund≈ 0.00296 SOL~30 bps

pump.fun's fee schedule changes with market cap, so treat these as orders of magnitude. Every collection is logged with its exact amount.

How coins run

Every minute, around the clock, the platform runs every coin on the board:

  1. Collect. Creator fees from the bonding curve and, after graduation, the PumpSwap pool are collected into the coin's vault.
  2. Check the chase. If the fund now covers the card, the card is queued to acquire.
  3. Settle. Once a bought card is verified in the vault, the purchase is settled from the fund and the next chase begins.

The platform pays the network fees for all of this. If it is briefly offline, fees keep accruing on chain and are collected on the next run. Everything appears on the coin's Card log and on the Activity page.

What the numbers mean

NumberMeaning
Card fundSOL in the coin's vault, ready for its next card.
ChasingThe card the coin is saving for, and how full its fund is.
Cards in binderGraded cards the coin owns, held in its vault.
Binder valueWhat those cards were worth when acquired.
Creator fees collectedEvery lamport of fees the coin has earned, all time.

Trading

  • Buy and sell on the bonding curve from the Trade tab. Your wallet signs; quotes come from the live curve.
  • Pay in SOL or type a USD amount; the panel converts at the live SOL price.
  • Slippage of 0.5%, 1% or 3% bounds what a trade can cost or must return.
  • Graduated coins trade on PumpSwap; the panel links out.

Safety and transparency

  • Fees cannot be redirected. The vault is set as the coin's creator when it is minted.
  • Cards are verified on chain. A purchase is only settled from the fund after the card NFT is confirmed in the coin's vault.
  • Everything is public. Every collection and every card is logged with its transaction, and every vault address is on the coin page.
  • Your wallet signs only your own actions: launches and trades you make.

Risks

  • Coins are highly speculative. Most go to zero. Nothing here is investment advice.
  • Card prices move. A fund can take longer to fill if the card or SOL moves against it.
  • Cards in a vault are not a claim for holders. They belong to the coin's vault.
  • Collector Crypt, pump.fun and platform downtime risks apply. Fees wait on chain until the next run.

Glossary

Chase card
The graded card a coin is currently saving for.
Card fund
The SOL in a coin's vault, filled by its creator fees.
Vault
The coin's own wallet: its on-chain creator, its card fund, and where its cards live.
Binder
Every card a coin has acquired.
Graded card
A card authenticated and scored (1 to 10) by PSA, CGC or BGS, sealed in a slab.
Bonding curve
The pump.fun account that sells the coin's supply along a fixed price curve until graduation.
Graduation
The moment the curve sells out and liquidity moves to a PumpSwap pool.

FAQ

Are the cards real?

Yes. Every card is a physical graded card on Collector Crypt, held in an insured vault and tokenized 1:1 on Solana.

Do I earn the creator fees as the launcher?

No. They fill the coin's card fund. That is the point: everyone can see exactly where fees go.

Can I change my card later?

The next chase is picked automatically after each card lands, from the same Pokémon as your first pick.

What if the card I picked sells before the fund fills?

Any copy of the same card counts, so the chase goes on.

What do I pay to launch?

Network rent and fees for the launch transaction, plus any first buy. Nothing after that.

Why is my new coin's chart flat?

It has had no trades yet. The first trade starts the chart and the card fund.